AI Insights · Timothy · July 2022
Top 5 Interactive Story Games in Israel Q2 2022
Explore the performance of the top 5 interactive story games in Israel for Q2 2022, including trends in downloads, revenue, and active users.
The second quarter of 2022 saw varied performance for the top interactive story games in Israel, with data sourced from Sensor Tower. Here’s a closer look at the trends for each of the top five apps:
Episode - Choose Your Story experienced fluctuations in its weekly revenue, peaking at approximately $3.5K in mid-April and then tapering off to around $489 by the end of June. Weekly downloads showed a steady pattern, starting at 1.2K in late March and ending at 1.3K in late June. Weekly active users saw an initial rise from 4K to 5.2K by mid-April, followed by a gradual decline to around 4K by the end of the quarter.
ملكة الموضة | لعبة قصص و تمثيل displayed consistent weekly revenue with minor spikes, reaching a high of $1.1K in early May before stabilizing around $256 by late June. Weekly downloads remained relatively stable, ranging between 1K and 1.6K. Active users saw a slight decrease from 16.1K in late March to around 14.3K by the end of June.
Love Sick: My Love Chapters showed a gradual increase in weekly revenue, peaking at $489 in early June before declining to $273 by the end of the month. Weekly downloads experienced a significant rise, starting at 659 in late March and reaching 1.4K by the end of May. Active users also saw an upward trend, increasing from 1.8K in late March to 2.8K by the end of May, before slightly dropping to 2.1K by late June.
Flirt Master 3D had varied weekly downloads, peaking at 2.8K in mid-May before dropping to zero by the end of the month. Weekly active users followed a similar trend, with a high of 2.5K in mid-May and a sharp decline to zero by the end of June.
MeChat - Interactive Stories experienced a steady increase in weekly revenue, reaching $832 in mid-May before stabilizing around $354 by the end of June. Weekly downloads fluctuated, peaking at 779 in mid-April and ending at 474 by late June. Active users saw a peak of 1.7K in early June, followed by a decrease to approximately 1.1K by the end of the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.